Module Number

INFO-4211
Module Title

Avatars in Virtual Realities
Lecture Type(s)

Practical Course
ECTS 6
Work load
- Contact time
- Self study
Workload:
180 h
Class time:
60 h / 4 SWS
Self study:
120 h
Duration 1 Semester
Frequency Irregular
Language of instruction English
Type of Exam

Final Project Presentation and Report

Content

In this project-oriented practical course, students learn how to design realistic,
interesting, behaving avatars in virtual realities. Typically the focus lies
in developing user interfaces, and new options for interacting with the VR
and acting upon objects or other entities within the VR. Alternatively, experimental
setups will be programmed and optimized in order to run real-world
psychological and evaluative experiments in which users control avatars in VR.

Objectives

Students know how to work with virtual realities (VRs) and how to develop
animated, autonomous avatars in these environments. They are able to create
and use suitable interfaces to enable users to effectively interact with VRs and
control avatars within.

Allocation of credits / grading
Type of Class
Status
SWS
Credits
Type of Exam
Exam duration
Evaluation
Calculation
of Module (%)
Practical Course
P
o
4
6.0
tp, op
g
100
Prerequisite for participation There are no specific prerequisites.
Lecturer / Other Butz
Literature

keine / Solid Knowledge in Programming. General knowledge about simulation software.

Last offered -
Planned for -
Assigned Study Areas INFO-INFO, INFO-PRAK, MEDI-APPL, MEDI-HCI, MEDI-INFO, MEDI-MEDI, MEDI-MMT, MEDI-PRAX, ML-CS